Space Shooter
Blast through numbered enemy waves, grab power-ups and take down the mothership every fifth wave.
Hold out in a closed arena while asteroids, chaser drones and shooter drones close in. Your ship fires on its own; your job is to move, collect crystals and stay alive.
| Arrows or W A S D | Move in any direction |
|---|---|
| (automatic) | The ship fires at the nearest threat by itself |
| P or Esc | Pause / resume |
| R | Restart |
| Joystick | Move in any direction |
|---|---|
| (automatic) | Firing needs no button |
On touch screens a control pad appears below the game. You can show or hide it with the Touch pad button above the game.
Survive as long as you can. Time is the main source of points, and destroying threats and collecting crystals adds to it. There is no final wave: the arena keeps getting more crowded until your hull gives out.
The threat level (shown as Level in the HUD) goes up every 20 seconds. Each level shortens the time between spawns (from about 1.5 seconds toward a floor of 0.3 seconds), makes chaser drones faster and asteroids drift faster, and raises the share of chasers. Shooter drones, which keep their distance and fire aimed shots, join from level 2 and become more common and fire more often at later levels. Every time the level rises, a small group of extra threats enters at once.
| Action | Points |
|---|---|
| Time survived | 10 points per full second |
| Asteroid destroyed | +10 |
| Chaser drone destroyed | +15 |
| Shooter drone destroyed | +25 |
| Energy crystal | +5 each |
| Power-ups | No points, but they keep you alive longer |
Your personal best is stored only in this browser. Scores are for fun and are not official records.
Blast through numbered enemy waves, grab power-ups and take down the mothership every fifth wave.
Survive a meteor storm that grows every 15 seconds, watching for warning markers before big impacts.
Steer through an endless falling asteroid field and earn bonuses for daring near misses.
Orbit your home planet and shoot down drones, darts, splitters and bombers before they break its shield.
Space Survival is a twin-stick style arena game with one stick removed: aiming and shooting are automatic, so all of your attention goes into positioning. The ship always targets the nearest threat inside the arena, which means where you stand decides what you shoot. Moving toward a group focuses fire on it; drifting away gives you room but lets the crowd build up.
The three threat types push you in different ways. Asteroids drift across the arena in straight lines and larger ones take up to three hits. Chaser drones home in on you, and shooter drones hang back and fire aimed shots. Every 20 seconds the threat level rises and the mix gets denser, so a good run is about managing space and choosing which power-up to take at the right moment. Your personal best is saved locally in your browser.
Categories: Space Survival Games, Asteroid Games, Space Shooter Games. Space Survival is an original game made for Space Arcade Games. Its gameplay is arcade-style and fictional, not a scientific simulation (see our disclaimer).
No. The ship fires automatically at the nearest threat inside the arena. You only control movement, with the arrow keys, W A S D or the touch joystick.
Shield lasts 8 seconds and blocks all damage, Slow Motion lasts 6 seconds and slows threats and enemy shots to 40 percent speed, Magnet lasts 10 seconds and pulls crystals toward you, and Rapid Fire lasts 8 seconds. The Power chip in the HUD shows the seconds remaining.
A power-up capsule appears somewhere in the arena every 14 to 20 seconds, and destroyed threats occasionally drop one. Capsules disappear after about 10 to 12 seconds and blink shortly before they do.
You lose one of your 3 hull points and the threat is destroyed without awarding points. Your ship then blinks and is invulnerable for about a second and a half. At 0 hull the run ends.
Yes. Your personal best is stored in your browser's local storage on this device. Nothing is uploaded and there is no online leaderboard.